
// Open Role at CD PROJEKT RED
Join CD PROJEKT RED as a Senior Quest Designer to craft immersive, narrative-driven experiences within iconic worlds like The Witcher and Cyberpunk, utilizing Unreal Engine 5 and mentoring other designers.
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!
We are looking for a passionate and experienced Senior Quest Designer to join our team. In this role, you will create immersive storylines and use your narrative-driven design skills to direct complex projects. As a key member of the Quest Design team, you will craft and implement your own stories within the iconic worlds of The Witcher and Cyberpunk, engaging our global community and creating unforgettable experiences for our players.
Daily Responsibilities:
Creating the storyline on a detailed level.
Designing quests and implementing them using Unreal Engine 5.
Planning assets required for the creation of the quests.
Cooperating with other departments.
Integrating delivered assets (like gameplay elements, locations, characters, dialogue etc.) into a seamless, engaging and unique experience.
Maintaining the highest possible quality of quests, and fixing reported bugs.
Creating and maintaining design documentation.
At least 6 years of experience working in a Quest or Mission Design position, with at least 1 AAA shipped title with strong narrative design elements.
High creativity and exceptional level of narrative proficiency.
Proven high proficiency with writing scenarios, screenplays or short stories.
Very high proficiency with visual scripting tools.
Experience with game editors and game design tools.
Strong critical thinking and analytical skills.
Sense for designing in-game features as well as tools for efficient implementation.
Ability to receive and apply feedback in a highly iterative environment.
Proven ability to effectively work across teams involved in a game development lifecycle.
Excellent communication skills & proven ability to work within a team.
Experience with mentoring other designers and ability to deliver accurate feedback.
Ability to work under pressure and meet production deadlines.
Real passion for playing games (cRPGs or pen & paper role playing systems).
Fluent English.
Nice to have
(Please note that these skills are not required to apply for the position)
Candidates for all Quest Design positions are kindly requested to provide portfolio/examples of the projects they did.
Work mode:
Relocation Support
Health & Well-Being
Perks & Professional Growth
Social Activities & Life in the Office
Estimated pay range for this position: 21 300 – 36 600 PLN gross monthly.
Final offers are dependent on job-related factors like experience and qualifications.
Contract type in Poland: Employment Contract ("Umowa o pracę") when working in Poland.
If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.
- At least 6 years of experience in Quest or Mission Design with 1+ AAA shipped title with strong narrative design elements. - High creativity and exceptional narrative proficiency. - Proven high proficiency with writing scenarios, screenplays, or short stories. - Very high proficiency with visual scripting tools. - Experience with game editors and game design tools. - Strong critical thinking and analytical skills. - Ability to receive and apply feedback in an iterative environment. - Proven ability to effectively work across teams. - Excellent communication and teamwork skills. - Experience with mentoring other designers and delivering accurate feedback. - Passion for cRPGs or pen & paper role-playing systems. - Fluent English.