- Experience in game development and having worked on at least two game titles in a commercial setting developing server backends for AAA games, free-to-play (mobile) games, casino apps or similar
- Experience releasing at least two backend services with a large number of concurrent users
- Production experience with at least one of Java, Golang, C#, C++, Kotlin; experience with Python, Node.js and React is desirable
- Experience with cloud platforms: Amazon Web Services, Google Cloud and Microsoft Azure; having an AWS Certification (Associate or above) would be advantageous
- Experience with infrastructure as code tools, e.g. Terraform
- Ability to create supporting documentation, designs, comments, etc
- Ability to discuss technical and production matters
- Excellent time management and ability to work autonomously
- Experience building distributed applications
- Attention to detail with ability to comprehend and follow direction
- Clear communicator with the ability to verbalise conceptual thoughts and the willingness to accept constructive critique
- Experience with Git or Perforce, or other source control software
- Ability to adapt to new tools, languages, and concepts as required by the project
- Knowledge of Microservices and Service Oriented Architectures (SOA), especially Kubernetes and Docker
- Experience building a CI/CD pipeline to validate and test code
- Awareness of security/cheating implications of technology choices
- Experience using Gen AI for code generation
- Demonstrable database experience with both SQL and NoSQL (Beneficial)
- Understanding of how a backend service integrates with the game - experience with Unreal or Unity would be useful but not required (Beneficial)
- Experience with high-scale distributed applications with a concurrent user base ranging in the hundreds of thousands, with high uptime, and performant services (Beneficial)
- An understanding of how to use LLMs to process and query structured and unstructured data (Beneficial)