
// Open Role at Cloud Chamber
Join Cloud Chamber as a Combat Designer to shape the immersive combat gameplay of BioShock, crafting experimental FPS experiences that emphasize player expression and ingenuity in a reactive sandbox world.
As a Combat Designer at Cloud Chamber, you will join our talented development team to help shape the combat gameplay and immersive sandbox world of BioShock. In this role, you’ll collaborate with a passionate group of game developers to craft experimental gameplay experiences that support player expression and ingenuity—bringing the richly imagined world of BioShock to life.
What You’ll Do:
What We’ll Do Together:
At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles. We strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after the credits roll.
Skills & Experiences:
Who You Are:
Who We Are:
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
_For candidates located in Quebec:
_This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).
#LI-Hybrid
_As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts_
Partner with and support a team of designers to implement combat gameplay content. Maintain best practices and support workflows for content consistency. Help build and refine combat systems and gameplay framework for encounters. Collaborate on an accessible and satisfying FPS combat paradigm. Design encounters that encourage player ingenuity. Possess knowledge of current game trends, technology, and toolsets. Understand game mechanics, combat systems, and AI NPC design. Familiarity with game development pipelines, standards, and workflows. Experience working in collaborative environments. Solid presentation skills. Knowledge of behavior trees in Unreal Engine 5. Proficiency in French and English (for candidates in Quebec).