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Senior Combat Designer (Encounters)

Cloud Chamber
Novato, California, United StatesMontréal, Quebec, Canada
Posted 6 hours ago
Last seen 6 hours ago
Active
full-time
Game Design/Scripting - Cloud Chamber
$100,200 - $148,320 per Year

Job Summary

Join Cloud Chamber as a Senior Combat Designer to craft unforgettable, narrative-driven combat encounters for BioShock 4, leveraging your expertise in Unreal Engine and cross-disciplinary collaboration to bring a richly imagined world to life.

About this job

As a Senior Combat Designer at Cloud Chamber, you will be responsible for scripting and shaping unforgettable encounters throughout the world of BioShock 4. You will set the standard for what interactive gameplay moments look and feel like, crafting engaging, high-quality combat encounters and narrative-driven events. This role involves hands-on creation and thrives in cross-disciplinary collaboration, bringing a richly imagined world to life.

Requirements

- Create and script engaging gameplay encounters that highlight the core systems and pacing of the project. - Work closely with the Combat Lead, World Lead, and Systems Lead to determine the best possible technical and creative approaches for encounter design. - Act as the owner for key encounters, populating the world with handcrafted moments that surprise and delight players. - Partner with multi-disciplinary pods to build and polish encounter content through scripting, layout iteration, and review. - Drive collaboration with stakeholders across AI, progression, exploration, and narrative to ensure variety and seamless world integration. - Identify and evangelize best practices for encounter scripting and implementation workflows. - Deliver work within established project targets and maintain the high quality standards of the company. - A minimum of 5 years of professional experience in the video game industry. - Experience on at least one AAA project as a Designer, or Senior Designer. - Deep experience scripting encounters and developing compelling moment-to-moment gameplay. - Expert knowledge of Unreal Engine and visual scripting tools. - Proficiency in French is required for candidates located in Quebec. - Proficiency in English is required to effectively collaborate with teams based in the United States.

Benefits & Perks

- Medical, dental, vision, and basic life insurance coverage. - 14 paid holidays per calendar year. - Paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program. - Up to 10 paid sick days per calendar year. - Paid parental and compassionate leave. - Wellbeing programs for mental health and other wellness support. - Family planning support through Maven. - Commuter benefits. - Reimbursements for fitness-related expenses. - Eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. - Potential for bonus and/or equity awards.

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