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Senior Gameplay Animator

Cloud Chamber
Novato, California, United StatesMontréal, Quebec, Canada
Posted 2 days ago
Last seen 19 hours ago
Active
full-time
Animation - Cloud Chamber
$100,200 and $148,320 per Year

Job Summary

Join Cloud Chamber as a Senior Gameplay Animator to breathe life into the BioShock universe, creating stunning animations and shaping the game's visual identity while mentoring junior talent. This hybrid role offers a chance to work on a AAA title with a collaborative, distributed team.

About this job

As a Senior Gameplay Animator at Cloud Chamber, you will join a talented team responsible for bringing the world of BioShock to life. You will create, implement, and optimize exemplary gameplay animations in Unreal Engine, collaborating with a distributed group across disciplines to set animation standards and inspire the team.

Requirements

- Create gameplay, AI, and scripted animation using keyframe and augmented mocap techniques. - Work closely with programmers and designers to support various features. - Collaborate with Senior Animators on complex animation data for gameplay and AI systems. - Participate in reviews, giving and receiving constructive feedback. - Estimate task times and meet deadlines. - Provide solutions for animation challenges and refine the animation pipeline with programmers. - Develop high-quality gameplay animations aligned with project standards and the animation director's vision. - Problem-solve, debug, and optimize animations for smooth gameplay. - Utilize exceptional knowledge to create and maintain gameplay and AI systems related to animation. - Maintain a strong understanding of character performance, form, gestures, and silhouettes for player characters and AI. - Apply expertise in anatomy and caricature to enhance visual appeal and believability. - Excel in animating human bipedal figures, organic forms, quadrupedal creatures, and mechanical objects. - Utilize motion capture data and hand-keyed facial animation techniques. - Engage in research, gather reference materials, and document findings. - Mentor, coach, and train more junior animators. - Previous experience as a Senior Animator on a AAA title. - Exemplary skills in keyframe, stylized 3D animation, using Maya and/or Motion Builder. - Experience working in Unreal Engine for animation implementation and debugging. - Strong understanding of character performance, form, gesture, and silhouette in regard to player character and AI. - Excellent understanding of anatomy and caricature. - Exceptional skills in animating the human bipedal figure, organic forms, quadrupedal, and mechanical objects. - Exceptional knowledge of how to create and maintain gameplay and AI systems in game engines as they pertain to video game animation. - Experience structuring & maintaining animation processes such as rigging or prototyping. - Experience working with motion capture data and editing it. - Excellent problem solving and debugging skills. - Experience with hand key facial animation and tools such as Jali. - A love for research, reference, and documenting your findings to share with the team.

Benefits & Perks

- Medical, dental, vision, and basic life insurance coverage. - 14 paid holidays per calendar year. - Paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program. - Up to 10 paid sick days per calendar year. - Paid parental and compassionate leave. - Wellbeing programs for mental health and other wellness support. - Family planning support through Maven. - Commuter benefits. - Reimbursements for fitness-related expenses. - Eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.

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