- 5+ years of experience in full-cycle game production
- Ability to lead distributed or remote teams
- Deep understanding of game development pipelines, including engineering workflows
- Strong proficiency with Jira and Agile methodologies
- Successful track record of launching projects on time and within budget
- Experience managing client and vendor relationships
- Excellent organizational, communication, and problem-solving skills
- Comfortable creating documentation, KPIs, and clear action plans
- Scrum certification is a plus
- English level: Upper-Intermediate or higher
- Highly proactive, accountable, and collaborative