
// Open Role at Devoted Studios
Join Devoted Studios as a Systems Designer, specializing in economy, monetization, and player progression for live and evolving games. You'll craft engaging systems for AAA co-development projects, ensuring balanced and sustainable player experiences across various platforms.
Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry. With a distributed team we collaborate across time zones to support projects on all major platforms, engines and styles - from AAA titles to emerging technologies.
Our team includes world-class talents who bring deep expertise in external development, pipeline optimization, and creative problem-solving. Whether it’s porting games to new systems, enhancing gameplay features, or crafting stunning visuals, Devoted Studios operates as a trusted, flexible extension of our partners’ internal teams.
We are proud to be the development partner of choice for industry leaders such as:
At Devoted Studios, we’re committed to making outsourcing more efficient, collaborative, and impactful. If you're passionate about co-development, game art, or solving technical challenges on a global scale.
We are hiring a Systems Designer with expertise in economy design, monetization, and player progression to support live and evolving games across our co-development partnerships. You will design, tune, and maintain the systems that shape player engagement, reward structures, and long-term progression, ensuring they are balanced, sustainable, and clearly communicated.
This is a collaborative, data-informed role at the intersection of player motivation, system health, and live game performance.
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Benefits
Why Join Us?
We offer:
This is a remote, full-time contractor position
We are an equal opportunity company and all qualified applicants will receive consideration for a contract without regard to race, colour, religion, sex, national origin, gender identity, disability, protected veteran status, or any other characteristic protected by law.
4+ years of game design experience with a focus on systems, economy, progression, or live game design. At least one shipped title as primary owner of progression, economy, or monetization systems. Strong analytical skills with spreadsheets, models, and live data. Deep understanding of player progression, reward systems, virtual economies, retention loops, and monetization frameworks. Experience designing for long-term player engagement without predatory mechanics. Ability to translate product goals into player-centered design. Clear documentation skills for balance sheets and tuning guides. Proficiency in Unreal Engine 5 and Blueprints. Working knowledge of light scripting in C++.