- 2+ years of experience as a 2D and 3D artist in the gaming industry or related field.
- Strong proficiency in 2D art software (e.g., Photoshop, Illustrator).
- Proficiency in 3D modeling software (e.g., Blender, Maya, 3ds Max).
- Strong art foundations, preferably with fine arts studies.
- Experience with game engines like Unity or Unreal Engine.
- Strong understanding of color theory, composition, and lighting.
- Ability to create concept art, characters, environments, and props.
- Strong communication skills in Spanish and English.