- Degree in Fine Arts or Computer Animation
- 5+ years of professional animation experience
- Proficient in both facial and body animation
- Advanced working knowledge of Maya
- Working knowledge of Motion Builder is desirable
- FACS training or knowledge of FACS-based rigs is beneficial
- Passion for animation
- Production experience in a professional animation setting
- Ability to work onsite at the studio as part of a collaborative, in-person team environment
- Quickly align with the Animation Director on expectations and creative direction
- Create high-quality hand-keyed animation
- Create high-quality animation based on motion capture and reference
- Convey weight, character personality, mood, and believability through realistic performances
- Demonstrate advanced understanding of animation within a motion capture pipeline
- Ensure animation supports overall direction, player experience, and narrative goals
- Apply feedback to your work and deliver revisions promptly while maintaining quality standards
- Balance personal workload with supporting other team members
- Keep work and notes organized so teammates can easily follow
- Prompt attendance at all meetings and reviews
- Collaborate with directors, animators, production, and technical staff
- Shoot reference video when needed, based on direction and feedback from the Animation Director and Leads