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Artiste audio III / Audio Artist III

Electronic Arts
Montreal, Quebec, CanadaEdmonton, Alberta, CanadaVancouver, British Columbia, Canada
Posted 1 month ago
Last seen 1 month ago
Active
temporary
EA Create Audio
$75,900 - $105,600 CAD

Job Summary

Become a key Audio Artist at EA Create, shaping immersive soundscapes for a Marvel Iron Man game and other groundbreaking projects. This hybrid, temporary role offers a chance to blend technical expertise with creative flair, contributing to award-winning titles in a collaborative environment.

About this job

Join EA's Create Audio team as an Audio Artist and become an important player in creating award-winning soundscapes for groundbreaking projects. This temporary, full-time role offers collaboration with audio professionals and core game teams, renowned for titles like Star Wars Squadrons and the Dead Space remake. Dive into the sound design for a Marvel Iron Man game, blending detailed, grounded sounds with imaginative sci-fi elements. Bring your experience with video games, technical expertise, and creative flair to our inclusive culture.

Requirements

- Design assets that enhance the game experience. - Use audio tools and game engines to edit and implement audio assets. - Partner with Design, Animation, VFX, and Audio Directors to ensure that audio aligns with the game vision. - Submit final audio files by the planned deadlines. - Provide crafted audio for scripted events to support the narrative experience. - Troubleshoot Bugs: Resolve audio-related issues within the game. - Communicate with team members and external partners. - Guide the audio content creation and implementation for your missions or other features. - Contribute to the audio community across EA Studios by encouraging collaboration and sharing expertise. - 4+ years of experience. - Artistic, creative, and technical sensibilities. - Proficiency in game audio authoring tools and pipelines (e.g., Wwise). - Experience with game engines (e.g., Unreal). - Expertise in at least one major DAW (e.g., ProTools, Reaper). - Familiarity with version control tools (e.g., Perforce). - Comfortable with modern audio equipment and recording techniques. - Additional technical skills with Reaper Workflows, Python scripting, and Unreal workflows.

Benefits & Perks

- 3 weeks vacation per year to start. - 10 days per year of sick time. - Extended health/dental/vision coverage. - Basic life insurance. - Holistic approach to benefits programs, emphasizing physical, emotional, financial, career, and community wellness. - Healthcare coverage. - Mental well-being support. - Retirement savings. - Paid time off. - Family leaves. - Complimentary games.

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