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Build and Release Engineer - Platform & Developer Productivity

Electronic Arts
Madrid, Spain
Posted 2 hours ago
Last seen 2 hours ago
Active
full-time
Engineering

Job Summary

Join Electronic Arts as a Build and Release Engineer to drive developer productivity and build reliability for iconic game titles. You'll implement cutting-edge CI/CD pipelines and automate infrastructure, making a significant impact on global game development.

About this job

As a Build and Release Engineer at Electronic Arts, you will join the global Development and Release Engineering team, supporting Madden and College Football titles. You will implement and maintain CI/CD and build automation pipelines, contribute to projects improving build reliability and developer productivity, and collaborate with partner teams to expand infrastructure environments.

Requirements

- 2+ years of hands-on experience working with CI/CD workflows and tools such as Jenkins or GitLab CI/CD. - 3+ years of experience automating on-premise and cloud-based infrastructure using tools like Terraform, Packer, or Ansible. - Experience writing maintainable code in a scripting language such as Python, Groovy, or PowerShell. - Experience using source control systems such as Git or Perforce.

Benefits & Perks

- Healthcare coverage - Mental well-being support - Retirement savings - Paid time off - Family leaves - Complimentary games

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