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Cinematic Animator

Electronic Arts
Stockholm, Stockholm County, SwedenRemote
Posted 1 month ago
Last seen 1 month ago
Active
Remote
full-time
design

Job Summary

Join Electronic Arts' DICE studio as a Cinematic Animator to craft stunning AAA-quality cinematics and narrative experiences for the next Battlefield game, leveraging cutting-edge tools and a collaborative environment.

About this job

Electronic Arts is seeking an experienced Cinematic Animator for DICE in Stockholm. This role involves creating AAA-quality cinematics, in-game presentations, and narrative-driven gameplay. The animator will work with motion and performance capture, collaborating with game design and narrative teams to create memorable moments for an ambitious Battlefield title.

Requirements

- Delivers content that demonstrates an expert understanding of animation principles, applied consistently. - Works closely with design to create immersive cinematics with seamless transitions to and from gameplay. - Expert knowledge of mocap data animation and authoring in Motionbuilder and Maya. Experience in multiple-character scenes with facial animation is a plus. - Demonstrates a solid understanding of staging, camera framing and composition. - Has experience in mocap shoot preparation and assessing performance during a shoot. - Shows a high level of self-motivation in learning new workflows and animation tech. - Is not afraid to share their work early and actively seeks out peer feedback. - Expert in either Motionbuilder or Maya animation workflows. - Experienced in cinematic production. - Advanced level of implementation experienced in engines (Unreal, Godot, Unity, etc.)

Benefits & Perks

- Healthcare coverage - Mental well-being support - Retirement savings - Paid time off - Family leaves - Complimentary games

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