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Cinematic Technical Implementation Designer (Star Wars Jedi)

Electronic Arts
Los Angeles, California, United StatesRedwood City, California, United StatesKirkland, Washington, United StatesAustin, Texas, United StatesOrlando, Florida, United StatesVancouver, British Columbia, CanadaEdmonton, Alberta, Canada
Posted 1 month ago
Last seen 1 month ago
Active
temporary
Respawn
$91,100 - $126,900 CAD

Job Summary

Join Electronic Arts as a Cinematic Technical Implementation Designer for the Star Wars Jedi franchise, where you'll integrate stunning cinematics and gameplay moments using Unreal Engine 5. This hybrid role offers the chance to contribute to groundbreaking games with creative freedom and a comprehensive benefits package.

About this job

Electronic Arts is seeking a passionate Cinematic Technical Implementation Designer to join the Star Wars Jedi team. This role focuses on integrating and maintaining Sequencer-driven cinematics and seamless in-gameplay cinematic moments, working collaboratively with design leadership, artists, and engineers to create an incredible player experience.

Requirements

- Integrate and maintain Sequencer-driven cinematics into our levels, as well as seamless in-gameplay cinematic moments. - Troubleshoot and fix bugs related to cinematics. - Construct NPC animation states to ensure a seamless transition before and after a cinematic. - Create and edit blueprints to successfully trigger level sequences. - Capture environment meshes from Unreal Engine and export to FBX format to support Cinematic Teams. - 3+ years' experience in the games industry working as a designer, shipping at least one title. - A team-player mindset, understanding the importance of collaboration, and able to communicate effectively with all disciplines and departments. - A strong knowledge of Unreal Engine 5, ideally the sequencer tool and implementation workflows. - Proficiency in at least one animation tool (i.e. Maya, Motion Builder, Blender). - Experience with text-based scripting, visual scripting, and/or programming languages.

Benefits & Perks

- Paid time off (3 weeks per year to start) and 80 hours per year of sick time (US). - 16 paid company holidays per year (US). - Medical/dental/vision insurance, life insurance, disability insurance, and 401(k) (US). - Vacation (3 weeks per year to start) and 10 days per year of sick time (Canada). - Extended health/dental/vision coverage and basic life insurance (Canada). - Holistic approach to benefits programs, emphasizing physical, emotional, financial, career, and community wellness. - Complimentary games.

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