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Principal Rendering Technical Artist (Apex Legends)

Electronic Arts
Vancouver, British Columbia, CanadaChatsworth, California, United States of AmericaMadison, Wisconsin, United States of America
Posted 1 month ago
Last seen 1 month ago
Active
full-time
design
$160,600 - $249,300 USD

Job Summary

Join Respawn Entertainment as a Principal Rendering Technical Artist for Apex Legends, where you'll drive cutting-edge rendering and content creation advancements within a dedicated R&D group, making a significant and visible impact on a globally acclaimed game. This role offers broad agency to innovate and deliver high-performance solutions for shaders and lighting.

About this job

As a Principal Technical Artist - Rendering for Apex Legends, you will join a multidisciplinary R&D group focused on designing and delivering future-forward rendering and content creation capabilities. This role involves improving shaders, lighting, and asset authoring, driving initiatives from design to production, and ensuring high performance and quality across the game.

Requirements

- 12+ years of professional game development experience. - Expertise in designing and implementing shaders that satisfy artistic workflows and performance goals. - High level of proficiency with shader programming in HLSL, GLSL, or similar languages. - Demonstrated ability to modify or implement shaders directly in a codebase without the use of a graphical editor. - Broad knowledge of modern real time lighting techniques and problem spaces, and the ability to understand their impact and ramifications on art pipelines. - Comfortable working with proprietary technology that ships on a wide range of platforms with performance as a top priority. - Ability to design scalable solutions that adapt to specific hardware specs, ideally without incurring additional art authoring burden. - Able to demonstrate a pragmatic approach to cost, risk, and tradeoffs when considering new technology.

Benefits & Perks

- Opportunity to participate in dedicated, long term R&D initiatives. - Broad agency to guide and deliver solutions. - Significant impact on the product with highly visible work to players. - Paid time off (3 weeks/year to start in US, 80 hours sick time/year, 16 paid company holidays/year). - 10 weeks paid time off to bond with baby (US). - Medical/dental/vision insurance, life insurance, disability insurance, and 401(k) (US). - Extended health/dental/vision coverage, life insurance, disability insurance, retirement plan (Canada). - Paid top-up to EI/QPIP benefits up to 100% of base salary when welcoming a new child (Canada). - Certain roles may also be eligible for bonus and equity. - Holistic benefits programs emphasizing physical, emotional, financial, career, and community wellness. - Complimentary games.

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