- 4+ years of experience in game development, quality assurance, analytics, or telemetry-related roles.
- Deep understanding of telemetry, event logging, and data collection practices in live multiplayer shooter games.
- Experience designing, implementing, and validating telemetry or instrumentation plans for complex gameplay systems (preferably in AAA shooters).
- Proficiency with data analytics, dashboarding, and visualization tools such as Tableau, Power BI, Looker, or custom solutions.
- Ability to analyze and interpret large telemetry datasets, and summarize findings in clear, actionable reports for technical and non-technical audiences.
- Practical experience collaborating with the QA and Development team to integrate telemetry requirements throughout the software development lifecycle.
- Experience using version control systems (e.g., Perforce, GIT) and familiarity with defect, test case, and task tracking tools (e.g., JIRA, Test Rail).
- Strong verbal and written communication skills, with experience presenting data-driven insights to stakeholders and cross-functional teams.
- Experience working with distributed teams and external partners, coordinating telemetry best practices and standards.
- Familiarity with shooter game mechanics, player engagement metrics, and feature instrumentation methodologies.