- Minimum of seven years game audio and/or post-production experience.
- Strong artistic and creative sensibilities with a focus on leading an audio vision.
- Proven track record delivering high-quality audio content for games.
- Expert knowledge of modern sound creation techniques, processing, and standards.
- Proficient in using game development tools, technology, and pipelines (e.g., Wwise, FMOD, Unreal, or Perforce).
- Experience with audio design from scratch, including field and foley recording, processing, editing, and in-game implementation.
- Highly skilled in mixing and presentation in various formats, including 5.1 audio mixing.
- Analytic thinker in a collaborative environment.
- Passion for a variety of AAA games, such as action, adventure, open world, and shooters.