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Senior Product Manager

Electronic Arts
Redwood City, California, United States of AmericaAustin, Texas, United States of America
Posted 1 hour ago
Last seen 1 hour ago
Active
full-time
Product
$120,600 - $184,000 USD

Job Summary

Join Electronic Arts as a Senior Product Manager to drive the evolution of their Creator Portal and Admin experience, enabling studios to launch and operate Creator Programs at scale. This hybrid role offers the chance to shape standardized, configurable solutions for user-generated content within a global entertainment leader.

About this job

As a Senior Product Manager, you will expand the scalability of EA's Creator Portal and Admin experience, supporting new studio launches and strengthening the foundation for future programs. You'll collaborate with engineering, design, and studio partners to deliver standardized, configurable solutions that enable predictable onboarding and efficient operations for user-generated content initiatives.

Requirements

- Own key product areas end-to-end across the Creator Portal and Admin experience, from discovery through launch and ongoing improvements. - Partner with engineering and design to deliver reusable, configuration-driven capabilities that scale across studios and program models. - Work directly with studio partners to understand program goals and translate them into product requirements that fit a standardized platform. - Define clear product requirements and boundaries, including what’s standardized vs. configurable, and what falls into controlled customization tiers. - Partner with other Central Technology teams on shared services that power the UGX ecosystem (Content pipelines, Revenue Sharing, Moderation and Player Safety, Data & Insights). - Improve usability and consistency across Creator experiences by partnering with design on shared UX patterns, design system adoption, and studio theming within guardrails. - Lead cross-functional planning and execution, including roadmap ownership, backlog prioritization, sprint goals, dependency management, QA/UAT coordination, and launch readiness. - Communicate decisions and progress clearly, aligning studios, partners, and leadership on tradeoffs, milestones, risks, and outcomes. - 4–6 years of product-related experience in gaming, creator ecosystems, user-generated content (social & in-game), digital marketplaces, or consumer tech. - Experience shipping products in cross-functional teams—especially where the work spans multiple partners, workflows, or customer groups (e.g., studios, creators, operations). - Ability to lead through influence: aligning engineering, design, analytics, and stakeholders around clear priorities, tradeoffs, and outcomes in fast-moving environments. - Strong product judgment and systems thinking—comfortable balancing standardization with flexibility and building solutions that can scale beyond a single use case. - Data-informed decision making—able to define success measures, use analytics and user insights to guide iteration, and communicate impact clearly. - Clear, thoughtful communication—able to explain complex topics in a way that builds alignment across technical and non-technical audiences.

Benefits & Perks

- Paid time off (3 weeks per year to start) - 80 hours per year of sick time - 16 paid company holidays per year - 10 weeks paid time off to bond with baby - Medical/dental/vision insurance - Life insurance - Disability insurance - 401(k) - Potential eligibility for bonus and equity - Healthcare coverage - Mental well-being support - Retirement savings - Family leaves - Complimentary games

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