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Software Engineer, C++

Electronic Arts
Melbourne, Victoria, Australia
Posted 1 month ago
Last seen 1 month ago
Active
Remote
full-time
Engineering

Job Summary

Become a key contributor to EA's cutting-edge Frostbite engine as a Senior C++ Software Engineer, building foundational low-level systems that power next-generation gaming experiences. This hybrid role offers a chance to innovate and mentor within a global team.

About this job

Join Electronic Arts' Frostbite Foundation Team as a C++ Software Engineer to develop testable, performant, and maintainable low-level systems for the multi-platform game development engine. You will collaborate with Frostbite and EA partner teams, mentor junior engineers, and support internal users.

Requirements

- Bachelor's degree in Computer Science or related field, or equivalent training and professional experience - Proficiency in C++ - 7+ years of developing Systems on multiple platforms (e.g., Windows, Consoles and Mobile) - Multithreaded programming and debugging experience - Understand memory management, multiple processor use, and runtime optimisation - Familiarity with Source Control (Perforce, SVN, GIT)

Benefits & Perks

- An employee assistance program, including coaching and therapy sessions to support your wellbeing - An inclusive parental leave policy that supports all parents and carers - 17.5% annual leave loading – yes, we’ll pay you extra to take a break! - Bonus end of year leave days – time off between Christmas and New Years, no annual leave necessary - Volunteer leave and charitable donation matching - A flexible work reimbursement program - $$ to go towards your working from home and/or commuting expenses

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