- Passionate about computer games, player experience and the UCD process.
- 4+ years of professional user centered design experience.
- Full knowledge of the theoretical and practical UX design rules (e.g. heuristics), with evidence of application.
- Demonstrated ability to use a tool such as Figma, to create detailed UI specifications, including interaction design; information architecture; important visual elements.
- Experience with UX Research methodologies (e.g. personas versus segments, journey mapping versus use cases, quantitative versus qualitative).
- Committed to inclusive design, including accessibility.