
// Open Role at Endless Studios
Join Endless Studios to develop engaging game design curricula for US high school CTE programs, focusing on Florida. Leverage your Unity and teaching expertise to create lessons and activities for students using the Endstar 3D engine.
About Endless Studios and Endstar
Endless Studios teaches game development through real studio projects. We are bringing a full game design curriculum into US high school CTE programs, starting in Florida in January 2027.
Students build in Endstar, our 3D game engine. Endstar is designed so first-time creators can start making games right away, with no coding experience needed. They place props and shape terrain, then use rule blocks to wire up how things in the game interact. From there they grow into Lua scripting to customize how objects behave, and into our Unity-based SDK to build their own props and environments. Students can build together in the same game in real time, publish what they make, and play and give feedback on games from other creators.
Getting you up to speed: You don’t need Endstar experience to apply. If you’ve taught Unity, much of it will feel familiar and we'll train you. Your hours for onboarding are fully paid and include: Endstar training, a guided walkthrough with our CTE product lead, then building a short game of your own with the Endstar wiki and scripting docs. That way you know the platform from the student’s side before you write a lesson for it.
The Work
You will turn Florida's game design CTE standards into lessons students do. Working with our CTE product lead, you will:
You Might be a Fit if You Have
Bonus Points
The Details
To apply
Include a brief description of your qualifications and one sample unit or lesson you wrote. We review applications as they arrive and reply to everyone within five business days.
- Build in-engine activities in Endstar for Game & Simulation Foundations and Design. - Write lessons, assessments, and teacher guides aligned to Florida curriculum frameworks. - Create Unity bridge lessons for Unity Certified User exams. - Record short screen-capture tutorials for teachers. - Provide feedback to the platform team on Endstar needs. - At least two years teaching high school game design, game programming, or game art. - Unity experience to the Unity Certified User level. - Experience writing curriculum or lessons used by other teachers. - Availability for 15-20 hours/week through 2026.