
// Open Role at Epic Games
Epic Games is seeking a Director, Production to lead the charge on licensed IP and partner titles within the Fortnite Ecosystem. Drive end-to-end production, manage external partners, oversee live operations, and build a high-performing production team.
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
Whether it’s driving a vision from start to finish or collaborating with teams to inspire and deliver projects of Epic quality, Epic’s production teams take pride in consistently delivering world-class products and experiences.
Epic's third-party content group brings the world's best-known entertainment and gaming IP into Fortnite as creator-enabled experiences built with Unreal Editor for Fortnite (UEFN), funding and shipping a growing slate of licensed and partner titles through external studios and vendors while operating the live platform where that content is discovered and grows.
As the program scales with more titles, larger partnerships and major launches ahead, this role will be the production spine of that growth, leading production across the licensed IP slate end to end, coordinating delivery with internal development and platform teams, managing production relationships with licensors and external studios, and overseeing live operations once titles launch. Working alongside design, art, PM and engineering leads, you will own launch readiness, budgets, vendor contracts and capacity plans while building and leading a production team that can scale with the slate.
This role is open to multiple locations across North America & Europe (including NYC).
The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).
New York City Base Pay Range
$219,811—$322,389 USD
Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here (https://www.epicgames.com/site/en-US/eeo-policy).
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here (https://www.epicgames.com/note-to-recruitment-agencies).
Significant experience shipping games or live services from a first-party/internal development organization. Experience managing multiple external partners (licensors, publishers, or studios), including publishing production. Proven experience leading live operations for a platform or live service at scale. Demonstrated ability to own multi-million dollar budgets, vendor management, and capacity planning. Ability to establish production methodologies and standards. Strong people leader capable of building and empowering teams, with a calm, low-ego, and empathetic leadership style. Strong strategic judgment and communication skills. Passion for user-generated content and creator communities is a plus. Comfortable collaborating across UK and US time zones.