
// Open Role at Epic Games
Join Epic Games' Unreal Cloud Services team as a Senior Engine Programmer to build cutting-edge cloud-based collaboration features for Unreal Editor and contribute to the future of game development with UE6.
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide.
Join Unreal Cloud Services, the team behind Lore (Epic's next-generation, open-source version control system built for the future of game development). You'll work at the boundary between editor and cloud, making distributed workflows, collaboration, and version control feel like a natural part of the creator experience. As Unreal evolves toward UE6, you'll help bring these capabilities together into a cohesive editor experience.
We pay 100% for benefits except for PMI (for dependents). Our current benefits package includes pension, private medical insurance, health care cash plan, dental insurance, disability and life insurance, critical illness, cycle to work scheme, flu shots, health checks, and meals. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents.
Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
- Build Unreal Editor features for cloud-based collaboration. - Implement responsive editor experiences that interact with asynchronous and distributed services. - Work across editor, networking, storage, revision control, and UX systems. - Partner with Product and UX teams to turn product ideas into clear, practical, and polished editor experiences. - Collaborate with backend and infrastructure engineers on features that span the editor and cloud services. - Use modern development practices, including AI-assisted programming. - Strong C++ skills and experience working in a large native codebase. - Experience building user-facing tools, editor features, and complex interactive workflows. - Experience building clients that interact with asynchronous or networked services. - Strong understanding of parallelism, networking, latency, and failure handling. - Strong eye for user experience and how technical behavior affects creator workflows. - Experience working closely with Product, UX, and engineering teams to ship features. - Experience with Unreal Engine, another game engine, or comparable tools development.