
// Open Role at Epic Games
Epic Games is seeking a Senior Level Designer to craft engaging and competitive multiplayer spaces for Fortnite Battle Royale. You'll drive the vision for in-game locations from concept to ship, balancing visual quality with gameplay needs.
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
Put your design skills to work at a cutting-edge company that challenges the norm. From character and level design to competitive gameplay and system design, help shape the future of interactive entertainment at Epic.
Epic is looking for a Senior Level Designer to join our Design team working on Fortnite Battle Royale. In this role, you'll use your level design experience, knowledge of design tools, and understanding of competitive multiplayer gameplay to create and evolve memorable locations and experiences for Fortnite players. Level Designers at Epic are part of a cross-disciplinary content team working together to build compelling gameplay spaces that expand and evolve the Fortnite universe.
Our intent is to cover all things that are medically necessary and improve the quality of life. We pay 100% of the premiums for both you and your dependents. Our coverage includes Medical, Dental, a Vision HRA, Long Term Disability, Life Insurance & a 401k with competitive match. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. Throughout the year we celebrate our employees with events and company-wide paid breaks. We offer unlimited PTO and sick time and recognize individuals for 7 years of employment with a paid sabbatical.
Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
- 7+ years of professional Level Design experience, or equivalent experience - Experience designing and shipping multiplayer PvP levels or gameplay spaces; Battle Royale experience is a plus - Experience using Unreal Engine (UE4/UE5) or comparable professional level design tools - Experience taking levels or major gameplay spaces from concept/blockout through iteration, polish, and ship - Understanding of multiplayer level design fundamentals, including player flow, combat spaces, traversal, sightlines, readability, pacing, and risk/reward - Experience working directly with environment artists on prop placement, lighting, mood/atmosphere, composition, and design markup - Ability to collaborate effectively across disciplines, communicate design intent, provide feedback, and incorporate feedback from others - Demonstrated ability to independently identify problems, develop solutions, and iterate based on playtesting and player experience