Fools Theory logo

Senior VFX Artist (Fixed-Term Contract)

Fools Theory
Bielsko-Biała, PolandRemote
Posted 1 week ago
Last seen 1 week ago
Active
Remote
contract
VFX
17 400 PLN - 20 900 PLN gross

Job Summary

Join Fool's Theory as a Senior VFX Artist on a fixed-term contract to contribute to The Witcher 3: Wild Hunt – Songs of the Past expansion. Work with an an experienced team, enjoy flexible hours, and the possibility of fully remote work while crafting stunning real-time visual effects.

About this job

This Senior VFX Artist role involves delivering high-quality visual effects for games, including creating and implementing particle effects for characters, environments, gameplay, and cutscenes. The artist will collaborate with various teams to maintain optimized VFX and research new techniques to push visual quality. Responsibilities also include documenting workflows and ensuring assets fit technical budgets.

Requirements

- Professional experience creating real-time VFX for games including shipped or completed projects. - A strong portfolio that demonstrates VFX creation for games. - Expertise in both real-time and baked simulations. - Ability to create high quality visual effects consistent with the artistic vision and quality of the project. - Experience with creating a wide variety of realistic game-ready visual effects. - Experience with in-engine particle systems. - Solid understanding of real-time rendering techniques, shaders and lighting. - Very good knowledge of 3D packages (3ds Max/Blender), texture authoring software (Photoshop/Substance Designer) and simulation software (Houdini). - Good understanding of performance limitations and optimization procedures. - Outstanding creativity and attention to detail. - Ability to independently plan your own work, search for references and present ideas to stakeholders. - Excellent communication and problem solving skills. - Fluent in English.

Benefits & Perks

- Fixed-term contract. - Opportunity to work on a cool project in cooperation with CD PROJEKT RED. - Flexible working hours (core hours 10:00-16:00). - Possibility to work remotely (from anywhere with a time zone difference of -/+ 2 hours from GMT+1). - English language lessons. - Working in a group of experienced specialists, often gamedev veterans, who are willing to share their knowledge. - Custom tools to automate boring, repetitive stuff. - Working with modern tools from leading technology suppliers (e.g., Jetbrains), as well as with our proprietary solutions. - Support in industry training courses, conferences and fairs participation. - Private medical insurance (Enel-med). - Access to MyBenefit platform with a possibility to co-finance a Multisport Card. - Psychological support.

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