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Sr. Software Engineer (Automation tools)

Fortis
RemoteRemote
Posted 1 month ago
Last seen 20 hours ago
Active
Remote
full-time
QA.
7-0abb

Job Summary

Join Fortis Games as a Senior Tools Engineer to architect and implement cutting-edge bot and simulation solutions for validating multiplayer experiences. This role offers a unique opportunity to significantly impact game development by ensuring server stability and player experience through innovative load testing and automation strategies.

About this job

Who we are

At Fortis Games we aspire to make great games that bring people together while redefining how game companies work. We believe in building a sense of belonging through our games, their communities, and how we operate and treat each other. Through our game communities, we will create powerful connections and lasting memories. We will foster a culture of diversity, equity and belonging where together our diverse skills, experiences and backgrounds impact the games we make.

We are an early but mighty organization with a leadership team of game industry veterans. There are many opportunities for you to have a big impact on the products we'll be making as well as the overall direction of the company. If you're passionate about tackling difficult problems with direct and thoughtful communication and team first mentality, we may be the right place for you.

About the role

As a Sr. Software Engineer on the QA Automation Tools team, you will drive initiatives that enable our QA and development teams to move faster and ship with greater confidence. Embedded with the development team, you'll architect scalable automation solutions for a live multiplayer game where dynamic content — character customizations, ability interactions, and procedurally generated scenarios — creates a testing surface that requires adaptive, not static, strategies.

Agentic development is a core part of how this role operates, not an aspiration. You'll integrate AI-assisted workflows from day one, using coding agents to accelerate test creation, debugging, and code review while maintaining the engineering judgment to steer, verify, and override. You'll work directly with developers to influence how systems are built for testability, and communicate your decisions clearly enough that other engineers can carry the work forward.

What you’ll achieve

  • Design adaptive test automation for dynamic game content — character customization, map scenarios, and procedurally generated content (PGC) — using approaches that stay valid as content evolves without requiring manual test plan rewrites
  • Propose game engineering changes that improve testability: test hooks in generation tools, game data structures that support combinatorial testing, metadata that enables bot automation
  • Integrate AI-assisted workflows into automation delivery end-to-end, from test scaffolding and debugging to code review and pipeline integration
  • Integrate quality efforts throughout the development lifecycle, including automation frameworks, build pipelines, and performance metrics
  • Set technical standards for the team's automation code, shape cross-project QA strategy, and share reusable patterns that let other engineers maintain quality as the team scales

What You’ll Need to Be Successful

  • Proficiency in Python or C#, with demonstrated experience designing and building QA automation frameworks from the ground up.
  • Strong preference for Unity and Unity tooling, with hands-on experience testing game systems and client-side behavior; experience with other game engines also considered
  • Demonstrated fluency with coding agents as a daily engineering tool — not just prompting, but integrating AI into test creation, debugging, and code review with sound judgment about when to steer, verify, and override
  • Ability to think abstractly about test coverage: you define the problem space before reaching for solutions, and build systems that adapt to changing content rather than hard-coded approaches
  • Experience with complex, interconnected game systems — combat, progression, economy, or procedural content — and validating correctness across large combinatorial spaces
  • Experience with CI/CD platforms such as GitHub Actions, Jenkins, or TeamCity, and the ability to integrate automated content tests into build pipelines.
  • Demonstrated ability to collaborate cross-functionally, balance shifting priorities, and deliver iteratively in a fast-moving prototyping environment.
  • Nice to have: Knowledge of AWS cloud services and experience with load testing infrastructure or distributed test execution.

Why join us

There are many reasons to join us, but here are a few:

    We strongly believe we are changing how games studios operate and at the core of what we do is making great games that create a connected community
    We're not just about making Games Where You Belong. We're also about building communities where our people belong. That's why Fortis is a thriving environment that celebrates diversity, embraces inclusivity, and fosters growth.
    Build and grow with a seasoned team of accomplished talent who have left an impactful mark in their disciplines, both in and out of gaming

Fortis is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Requirements

- Strong mastery of C# and at least one scripting language (Python, Go, or JavaScript) - Hands-on experience with Unity (or similar engines), including adapting engine code for performance and "headless" testing - Proven ability to build game bots and AI-driven agents to simulate complex player behavior and automate gameplay loops at scale - Experience identifying system capacity limits and simulating high-concurrency environments for multiplayer games - Expertise in backend-driven validation and simulating user behavior without a frontend/UI - Deep understanding of game-specific technical challenges, such as network code, latency, and client-server synchronization - Experience designing debug menus, internal development tools, and reusable components for designers, artists, and engineers - Knowledge of AWS (EC2, S3) for scaling bot instances and familiarity integrating frameworks with CI/CD pipelines (GitHub Actions, Jenkins)

Benefits & Perks

- Opportunity to change how games studios operate and make great games that create a connected community - Thriving environment that celebrates diversity, embraces inclusivity, and fosters growth - Build and grow with a seasoned team of accomplished talent

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