Fortis logo

Staff Backend Engineer (New Game)

Fortis
RemoteRemote
Posted 1 month ago
Last seen 20 hours ago
Active
Remote
full-time
Game Engineering.
7-0abb

Job Summary

Join Fortis Games as a Staff Backend Engineer to build an amazing Original IP, shaping large-scale multiplayer experiences from concept to launch. This role offers a unique opportunity to make a significant impact within an early, mighty organization led by game industry veterans.

About this job

Who we are

At Fortis Games we aspire to make great games that bring people together while redefining how game companies work. We believe in building a sense of belonging through our games, their communities, and how we operate and treat each other. Through our game communities, we will create powerful connections and lasting memories. We will foster a culture of diversity, equity and belonging where together our diverse skills, experiences and backgrounds impact the games we make.

We are an early but mighty organization with a leadership team of game industry veterans. There are many opportunities for you to have a big impact on the products we'll be making as well as the overall direction of the company. If you're passionate about tackling difficult problems with direct and thoughtful communication and team first mentality, we may be the right place for you.

About the role

As a Staff Backend Engineer at Fortis, you’ll help us build an amazing Original IP through all the development stages, from concept to launch. You will work closely with highly talented game designers, artists, and other engineers to design, implement, and launch a large-scale multiplayer experience and leave your mark on a game that will last for years.

What you’ll achieve

  • Develop game features from prototype through to live operations, ensuring quality and stability throughout the full lifecycle.
  • Design, implement, and support scalable CI/CD pipelines to streamline development and deployment processes.
  • Profile and analyze backend systems to identify and resolve complex bugs and performance issues.
  • Perform backend load testing to ensure the game infrastructure can handle scale and peak player activity.
  • Collaborate with client-side engineers to create secure, server-authoritative gameplay systems.
  • Build and maintain DevOps workflows in a cloud-based environment, primarily using AWS services.
  • Create clear, well-structured technical documentation to communicate design decisions and architecture to the broader team.
  • Contribute to studio-wide engineering standards by following and shaping development guidelines and code quality practices.

What you’ll need to be successful

  • Extensive software engineering experience in the games industry or with large-scale, real-time, low-latency systems, with a strong track record of delivering high-quality solutions.
  • Hands-on experience developing backend services for real-time, multiplayer Unity games or streaming solutions using C# and .NET strongly preferred.
  • Solid background in building multi-service backends using AWS cloud infrastructure and tools.
  • Comfortable working in a fast-paced, iterative development environment, incorporating feedback to refine game features.
  • Collaborative mindset with experience working on cross-discipline teams alongside designers, artists, and other engineers.
  • Self-motivated and detail-oriented, thriving in dynamic, entrepreneurial settings where initiative is key.
  • Firm grasp of game mechanics, systems design, and how technical choices impact player experience.
  • Fluent in English with clear and effective communication skills, both written and verbal.

Why join us

There are many reasons to join us, but here are a few:

    We strongly believe we are changing how games studios operate and at the core of what we do is making great games that create a connected community
    We're not just about making Games Where You Belong. We're also about building communities where our people belong. That's why Fortis is a thriving environment that celebrates diversity, embraces inclusivity, and fosters growth.
    Build and grow with a seasoned team of accomplished talent who have left an impactful mark in their disciplines, both in and out of gaming

Fortis is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Requirements

- Extensive software engineering experience in the games industry or with large-scale, real-time, low-latency systems, with a strong track record of delivering high-quality solutions. - Hands-on experience developing backend services for real-time, multiplayer Unity games or streaming solutions using C# and .NET strongly preferred. - Solid background in building multi-service backends using AWS cloud infrastructure and tools. - Comfortable working in a fast-paced, iterative development environment, incorporating feedback to refine game features. - Collaborative mindset with experience working on cross-discipline teams alongside designers, artists, and other engineers. - Self-motivated and detail-oriented, thriving in dynamic, entrepreneurial settings where initiative is key. - Firm grasp of game mechanics, systems design, and how technical choices impact player experience. - Fluent in English with clear and effective communication skills, both written and verbal.

Benefits & Perks

- We strongly believe we are changing how games studios operate and at the core of what we do is making great games that create a connected community - We're not just about making Games Where You Belong. We're also about building communities where our people belong. That's why Fortis is a thriving environment that celebrates diversity, embraces inclusivity, and fosters growth. - Build and grow with a seasoned team of accomplished talent who have left an impactful mark in their disciplines, both in and out of gaming

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