
// Open Role at Gameloft
Join Gameloft as a 3D Artist, taking ownership of the full asset creation process from modeling to in-game integration for exciting mobile titles. Combine artistic creativity with technical expertise in a hybrid work environment.
WHAT YOU WILL BE WORKING ON
What you will focus on
Bring your 3D creations to life in real games! Take ownership of the entire asset creation process, from modeling and texturing to optimization and in-game integration. Combine your artistic creativity with technical expertise to deliver high-quality 3D assets, while bringing fresh ideas to shape exciting game content.
What it means on a daily basis
What success will look like
Who you would be working with
Where can this role take you?
Recruitment Journey
Only candidates whose qualifications align with the role will be contacted. We sincerely appreciate your understanding.
WHAT YOU NEED TO SUCCEED
WHO YOU ARE
WHAT’S IN IT FOR YOU
Benefits
Life at Gameloft
Work Location: 3&4 Floor, Lilama 10 Building, 56 To Huu, Dai Mo Ward, Ha Noi, Vietnam.
How to proceed
Ready to get started? Click I'm interested/Apply and send us your updated CV and portfolio in English!
Please note:
To ensure a fair and compliant recruitment process under the General Data Protection Regulation (GDPR), please submit your application through the official job posting, via Gameloft website, Gameloft or Gameloft Vietnam LinkedIn pages, or SmartRecruiters. Applications sent via email or LinkedIn messages will not be considered.
What's more?
Want to know more? Visit our websites:
- Create low-poly and high-poly 3D concepts for characters, environments, and props in alignment with art briefs and project guidelines.- Manage the full 3D production pipeline: modeling, UV unwrapping, map baking, texturing, rendering, and in-engine implementation.- Utilize Jira for task management and provide clear status updates.- Deliver art assets that meet technical requirements, ensuring smooth handoff and seamless integration into the game engine.- Adapt quickly to new tools, engines, workflows, pipelines, art styles, and creative directions.- Possess a solid foundation in 3D modeling with a focus on mobile game optimization.- Proficient in industry-standard 3D software such as Maya, 3ds Max, Blender, ZBrush, Substance 3D Painter, and Photoshop.- Understand mobile performance constraints including polygon budgets, texture atlasing, LODs optimization, and shader complexity.- Demonstrate clear awareness of form, silhouette, color, composition, and visual storytelling across stylized and realistic art styles.- Exhibit a collaborative mindset, openness to feedback, and willingness to work effectively across disciplines.