
// Open Role at Gameloft
Join Gameloft in Hanoi as a UI UX Designer Intern! Gain practical experience on live game projects, develop user flows and wireframes, and collaborate with experienced designers to craft intuitive player experiences for mobile, PC, and console games.
This role offers practical experience in UI/UX design for games, with opportunities to learn from experienced designers and contribute to real design tasks on live projects. Build practical skills and develop a solid foundation for a career in game development.
What It Means on a Daily Basis
Who You Would Be Working With
Your Recruitment Journey
WHAT YOU NEED TO SUCCEED
Technical Skills
Who You Are
Portfolio Required
Please include a working portfolio link in your application. Applications without a portfolio link may not be reviewed.
WHAT’S IN IT FOR YOU
Benefit
Life at Gameloft
Work Location: 3&4 Floor, Lilama 10 Building, 56 To Huu, Dai Mo Ward, Ha Noi, Vietnam.
How to proceed
Ready to get started? Click I'm interested/Apply and send us your updated CV and portfolio in English!
Please note:
To ensure a fair and compliant recruitment process under the General Data Protection Regulation (GDPR), please submit your application through the official job posting, preferably via Gameloft website, Gameloft or Gameloft Vietnam LinkedIn pages, or SmartRecruiters. Applications sent via email or LinkedIn messages will not be considered.
Due to the high volume of applications, only candidates whose profiles most closely match the role needs will be contacted by our recruiters. We sincerely appreciate your understanding and interest.
What's more?
Want to know more? Visit our websites:
Basic understanding of UI/UX fundamentals, including user flows, information architecture, and wireframing. Familiarity with design and wireframing tools such as Figma and Miro. Basic understanding of ergonomics and control schemes across mobile, PC, and console games. Awareness of accessibility principles in interface design. Currently pursuing a degree in Design, Multimedia, Human-Computer Interaction, Information Technology, Fine Arts, or a related field. Positive attitude, self-motivated, and willing to learn. Open to feedback and comfortable improving through trial and practice. Comfortable working with people from different disciplines. Interested in developing a career in game UI/UX. Working portfolio link required.