- 2 to 4+ years of industry experience in Audio Design
- Practical knowledge or degree in Audio Design or Music Technology
- Proficiency with Digital Audio Workstations (e.g., Reaper, Adobe Audition, Ableton Live)
- Experience with version control systems (e.g., Perforce, Git)
- Strong understanding of Audio Implementation Tools and Middleware (Wwise, FMOD)
- Knowledge in editing and mastering dialogue, synthesis, sound design, and audio mixing techniques
- Familiarity with scripting or programming languages relevant to game audio implementation
- Experience with music composition