- Extensive experience as a gameplay engineer on AAA multiplayer games, with expertise in designing and optimizing multiplayer gameplay systems
- Proficiency in C/C++ programming and strong understanding of 3D math, algorithms, and data structures
- Experience designing and implementing systems that improve designer workflows and enhance overall productivity
- In-depth knowledge of adjacent systems like networking, AI, backend and UI, and how to integrate them effectively
- A strong passion for creating high-quality, polished gameplay that delivers an engaging player experience