- Shipped at least one AAA title with 4+ years of professional animation experience in Maya
- Strong understanding of third-person shooter mechanics and in-engine animation systems
- Proficient with run-time and procedural animation tools such as IK and Control Rig
- Experienced in Unreal Engine (2+ years), including scripting with Blueprints and/or C++
- Skilled at bridging disciplines with strong problem-solving and communication abilities
- Continuously up to date with the latest in Unreal, Maya, and animation technologies