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Lead Game Designer (f/m/d)

Handy Games
Giebelstadt, Germany
Posted 6 months ago
Last seen 1 month ago
Active
design

Job Summary

Join HandyGames as a Lead Game Designer to shape immersive sci-fi worlds and combat systems for next-gen consoles and PC, leveraging your Unity expertise and leadership skills.

About this job

Skip to main content Close Search ## Lead Game Designer (f/m/d) Learn more! ### Lead Game Designer (f/m/d) **HandyGames™** operates as an international indie game and premium mobile game publisher and developer. Are you looking for a challenging job in an attractive work environment in the gaming industry? Do you want to use your creativity and artistic talent to create games that will be played by people all over the world? Then contribute to the success story of HandyGames™ and take the opportunity to work for one of Germany’s top game developers! We are looking for a **Lead Game Designer (f/m/d)** with creative ideas and good knowledge in the field of game development for our headquarters in Giebelstadt/Germany (on-site only). Apply Now! Back to all Jobs **Please do not send packaged files (ZIP/RAR/etc.), Word/Excel documents (doc, docx, xlsx) or links. We will ONLY accept PDF files. Thank you.** We process your personal data in accordance with our Privacy Policy for Applicants: https://www.handy-games.com/en/privacy-policy-jobs/ ### Job Description For our current in-house game project, which is set in a science fiction world with a focus on story and combat, we are looking for a Lead Game Designer (f/m/d) with a good sense of aesthetics, light and composition. Work closely with our art, design, and programming teams to breathe life into our game ideas. Within the game project you will mainly work with the game engine Unity. Join us and create next-gen content for PS5, Xbox Series X, PC, and more! ### What we are looking for - You have several years of professional experience as a Game Designer, ideally in a Lead or Senior position - You already have experience leading design teams as well as managing stakeholders - You possess strong knowledge of Unity (prototyping; basic scripting skills are a plus) - You work in a structured way, communicate clearly, and enjoy guiding others - You have a keen sense for Soulslike-inspired combat systems and their intended player experience - You understand how movement, exploration, and world design interact to create tension and flow - You know how to interweave gameplay and story to create emotional impact and immersion - You have an eye for presentational details that enhance the gameplay experience - You are skilled in effective conflict management ### HandyGames™ offers you - 40 hours per week - Flexible working hours and 30 days of vacation - A short and quick decision-making process due to flat hierarchies - The opportunity to work with a team of experienced professionals - Modern workplaces with state-of-the-art technology ### On-site amenities - Team restaurant - In-house gym - EV charging station - Company apartment on request - Parcel service © 2025 HandyGames™. All Rights Reserved. Close Menu - x-twitter - facebook - linkedin - youtube - instagram - discord - twitch - threads Back to top !Privacy PreferencePrivacy Preference We need your consent before you can continue on our website. You can revoke or adjust your selection for the future at any time under the link Open cookie settings in the website's footer.If you are under 16 and wish to give consent to optional services, you must ask your legal guardians for permission.We use cookies and other technologies on our website. Some of them are essential, while others help us to improve this website and your experience.Personal data may be processed (e.g. IP addresses), for example for personalized ads and content or ad and content measurement.You can find more information about the use of your data in our privacy policy.Borlabs Cookie - Test Environment active! 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