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Senior Combat / Gameplay Designer (f/m/d)

Handy Games
Giebelstadt, Germany
Posted 6 months ago
Last seen 4 weeks ago
Active
design

Job Summary

Join HandyGames as a Senior Combat / Gameplay Designer to craft immersive combat experiences for a new sci-fi game, leveraging your Unity expertise and passion for Soulslike mechanics. Contribute to a dynamic team and shape next-gen content for consoles and PC.

About this job

Skip to main content Close Search ## Senior Combat / Gameplay Designer (f/m/d) Learn more! ### Senior Combat / Gameplay Designer (f/m/d) **HandyGames™** operates as an international indie game and premium mobile game publisher and developer. Are you looking for a challenging job in an attractive work environment in the gaming industry? Do you want to use your creativity and artistic talent to create games that will be played by people all over the world? Then contribute to the success story of HandyGames™ and take the opportunity to work for one of Germany’s top game developers! We are looking for a **Senior Combat / Gameplay Designer (f/m/d)** with creative ideas and good knowledge in the field of game development for our headquarters in Giebelstadt/Germany (on-site only). **Please do not send packaged files (ZIP/RAR/etc.), Word/Excel documents (doc, docx, xlsx) or links. We will ONLY accept PDF files. Thank you.** We process your personal data in accordance with our Privacy Policy for Applicants: https://www.handy-games.com/en/privacy-policy-jobs/ Apply Now!) Back to all Jobs ### Job Description For our current in-house game project, which is set in a science fiction world with a focus on story and combat, we are looking for a Senior Combat / Gameplay Designer (f/m/d) with a good sense of aesthetics, light and composition. Work closely with our art, design, and programming teams to breathe life into our game ideas. Within the game project you will mainly work with the game engine Unity. Join us and create next-gen content for PS5, Xbox Series X, PC, and more! ### What we are looking for - You have several years of professional experience as a Gameplay or Combat Designer, preferably on action or RPG titles - You possess strong expertise in Unity, including prototyping and implementing gameplay mechanics - You have a keen sense for Soulslike combat systems, particularly regarding timing, hit feedback, difficulty curves, and risk-reward design - You bring solid experience in collaborating with the animation department — movesets, root motion, and timing are second nature to you - You have a strong understanding of how to leverage VFX & SFX to enhance the impact and readability of attacks and abilities - You already have experience in balancing abilities, weapons, and enemies - You are skilled in designing encounters and boss fights, including dramaturgy, phase design, and player guidance - You have the ability to document complex systems and communicate them clearly to the team - As a team player, you are open-minded and integrate well into existing teams - You demonstrate self-motivation, a strong sense of responsibility, and the drive to grow with us while quickly adapting to new tasks - You have excellent German and English skills, both spoken and written ### HandyGames™ offers you - 40 hours per week - Flexible working hours and 30 days of vacation - A short and quick decision-making process due to flat hierarchies - The opportunity to work with a team of experienced professionals - Modern workplaces with state-of-the-art technology ### On-site amenities - Team restaurant - In-house gym - EV charging station - Company apartment on request - Parcel service © 2025 HandyGames™. 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