// Open Role at ICON Creative Studio
Join ICON Creative Studio in Vancouver, BC, as an Intermediate Modeling and Texturing Artist. You'll craft high-quality 3D models and textures for top-tier CG animation franchises, contributing to the visual aesthetics of impactful projects for major streaming platforms.
Company Overview
ICON Creative Studio is Canada’s largest independently owned animation entertainment company, located in the historic Gastown district of Vancouver, BC. Our talented team includes specialists across the entire animation pipeline, working alongside creative and management professionals to deliver outstanding animated content.
Known for our commitment to quality, efficiency, and timely deliveries, ICON has partnered with distributors, broadcasters, and leading streaming platforms worldwide to create and produce noteworthy, impactful projects.
We operate from a holistic philosophy, leveraging the unique skill sets of our team members to maximize production efficiency while maintaining an optimal balance of creativity and quality on-screen.
Why work at ICON?
Intermediate Modeling / Texturing Artist
Job Overview
As an Intermediate Modeling and Texturing Artist, you will play a crucial role in the creation of high-quality 3D models and textures for various projects. Working closely with our art and design teams, you will contribute to the visual aesthetics of our products, ensuring they meet the highest standards of realism and artistic vision.
Key Responsibilities
Qualifications
This is a Union position and the terms and conditions of employment are covered by a collective agreement.
--
In accordance with British Columbia's pay transparency legislation, the wage displayed reflects the minimum rate established under ICON's collective agreement. Additional compensation may be considered based on experience, qualifications, and project needs, where permitted by the collective agreement.
--
ICON Creative Studio is an equal opportunity employer. All applicants will be considered for employment without attention to race, colour, religion, sex, sexual orientation, gender identity, national origin, veteran, or disability status.
- Create detailed and accurate 3D models based on concept art, reference images, or design specifications. - Collaborate with art and design teams to align models with visual style and technical requirements. - Develop and apply high-quality textures using industry-standard software. - Conduct thorough reviews of your work to meet project specifications, quality standards, and deadlines. - Provide constructive feedback to other artists to maintain high quality across the art pipeline. - Contribute to the continuous improvement of workflows and processes within the art department. - Proficiency in Maya, Photoshop, Substance Painter, and Zbrush is required. - Experience with Bifrost, Houdini, Blender, Substance Designer, or Mari is a plus. - Good understanding of topology and UV creation. - Ability to adapt to different styles and treatments to match client expectations. - Assist with R&D development for new assets. - Experience creating and texturing models in Maya for animation, gaming, or digital visual effects studios. - Scripting ability in languages like Python is highly desirable. - Ability to take feedback and apply it practically to asset tasks.