
// Open Role at Intel
Join Intel's graphics software team as a GPU Software Engineer to develop, validate, and optimize high-quality GPU experiences in the AI domain. You'll work at the intersection of software and hardware, solving complex system-level issues across Intel platforms.
About the Role
Join Intel's graphics software team and help deliver high-quality GPU experiences in AI domain.
As a GPU Software Engineer, you will develop, validate, debug, and optimize graphics software and GPU driver solutions across Intel platforms. You will work at the intersection of software and hardware, partnering with engineering teams to bring new graphics capabilities to market and solve complex system-level issues.
This is an opportunity to develop hands-on expertise across GPU architecture, graphics drivers, validation, debugging, performance, compute, and AI workloads.
What You’ll Do
Key responsibilities will include but not limited to:
Behavioral traits that we are looking for:
Intel invests in our people and offers a complete and competitive package of benefits employees and their families through every stage of life.
You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.
Note:
For information on Intel’s immigration sponsorship guidelines, please see
Intel U.S. Immigration Sponsorship Information
Minimum Qualifications and Experience:
Bachelor's degree in Computer Science, Computer Engineering, Electrical Engineering, or a related field with 3+ years of relevant experience; OR
Master's degree in the field with 1+ years of relevant experience.
Your experience described above must be in the following:
Preferred Qualifications and Experience:
Why Join Intel?
Help shape the future of GPU computing by developing and validating graphics technologies that power gaming, content creation, media, and emerging AI experiences. You'll solve challenging problems across hardware and software while working with engineers bringing next-generation Intel graphics capabilities from development to real-world products.
Experienced Hire
Shift 1 (United States of America)
US, California, Folsom
All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.
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We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock bonuses, and benefit programs which include health, retirement, and vacation. Find out more about the benefits of working at Intel.
Annual Salary Range for jobs which could be performed in the US: $111,030.00-211,200.00 USD
The range displayed on this job posting reflects the minimum and maximum target compensation for the position across all US locations. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific compensation range for your preferred location during the hiring process.
Work Model for this Role
This role will require an on-site presence. * Job posting details (such as work model, location or time type) are subject to change.
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ADDITIONAL INFORMATION: Intel is committed to Responsible Business Alliance (RBA) compliance and ethical hiring practices. We do not charge any fees during our hiring process. Candidates should never be required to pay recruitment fees, medical examination fees, or any other charges as a condition of employment. If you are asked to pay any fees during our hiring process, please report this immediately to your recruiter.
Bachelor's degree in Computer Science, Computer Engineering, Electrical Engineering, or related field with 3+ years of experience OR Master's degree with 1+ year of experience. Must have experience with C, C++, or Python development, AI validation workloads (e.g., LLM inference), machine learning frameworks (PyTorch, OpenVINO, ONNX Runtime, TensorFlow), and industry-standard APIs (DirectX, OpenGL, OpenCL, Vulkan).