
// Open Role at Intel
Join Intel's Developer Technology Engineering team as a Senior Unreal Engine Developer Technology Engineer to optimize next-gen real-time graphics on Intel platforms, collaborating with game developers and influencing graphics technology adoption across the ecosystem.
The Role Overview
Intel's Developer Technology Engineering team is seeking a Senior Unreal Engine Developer Technology Engineer to help optimize and enable next-generation real-time graphics applications on Intel platforms.
In this role, you will partner directly with game developers, industry partners, engine developers, graphics architects, and software engineering teams to analyze workloads, solve complex performance challenges, and influence graphics technology adoption across the ecosystem.
This position combines deep technical expertise in graphics and Unreal Engine with the ability to collaborate across multiple organizations, influence technical direction, and deliver measurable impact for Intel, developers, and customers.
What You’ll Do
Key responsibilities will include but not limited to:
Behavioral Traits that we are looking for:
Intel invests in our people and offers a complete and competitive package of benefits employees and their families through every stage of life.
You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.
Note:
For information on Intel’s immigration sponsorship guidelines, please see
Intel U.S. Immigration Sponsorship Information (https://www.intel.com/content/www/us/en/jobs/hiring.html)
Minimum Qualifications and Experience:
Bachelor's degree in Computer Science, Computer Engineering, Electrical Engineering, or a related technical discipline.
You must have 5+ years of experience in the following:
Preferred Qualifications and Experience:
Why Join Intel
Experienced Hire
Shift 1 (United States of America)
US, California, Folsom
All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.
N/A
We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock bonuses, and benefit programs which include health, retirement, and vacation. Find out more about the benefits of working at Intel (https://intel.wd1.myworkdayjobs.com/External/page/1025c144664a100150b4b1665c750003).
Annual Salary Range for jobs which could be performed in the US: $173,660.00-284,580.00 USD
The range displayed on this job posting reflects the minimum and maximum target compensation for the position across all US locations. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific compensation range for your preferred location during the hiring process.
Work Model for this Role
This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. * Job posting details (such as work model, location or time type) are subject to change.
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ADDITIONAL INFORMATION: Intel is committed to Responsible Business Alliance (RBA) compliance and ethical hiring practices. We do not charge any fees during our hiring process. Candidates should never be required to pay recruitment fees, medical examination fees, or any other charges as a condition of employment. If you are asked to pay any fees during our hiring process, please report this immediately to your recruiter.
- Bachelor's degree in Computer Science, Computer Engineering, Electrical Engineering, or related technical discipline. - 5+ years of experience in software engineering, graphics engineering, game engine development, or performance engineering. - Experience developing software using C++. - Experience working with Unreal Engine. - Experience profiling, debugging, optimizing, or tuning software performance. - Experience with graphics rendering technologies, game engines, GPU software, or real-time visualization systems.