- 3 years+ animation experience in game/film related industry
- Solid animation skill, familiar with animation principles, such as timing and rhythm
- Proficiency in Maya, knowledge on 3dsMax, MotionBuilder, Unreal/Unity, experience in mocap clean-up and rigging/skinning is preferred
- Good time management and communication skills to ensure work is completed with expected quality and time
- Passion for animation, with good learning ability, strong sense of responsibility and patience, good teamwork spirit