
// Open Role at Keywords Studios
Join Keywords Studios as a 3D Hair Artist, designing and grooming realistic and stylized hair assets for characters in exciting game projects. Collaborate with character artists and technical teams to bring stunning visuals to life.
Keywords Studios, established in Dublin in 1998, now has 70+ studios across Europe, North and South America and Asia with 13,000 employee strength located across 5 continents and 26 countries. The company provides a complete outsourced game art, engineering, testing, audio and localization service for all Console, PC, Handheld and Mobile content, to many of the biggest names in games and interactive entertainment, working on thousands of titles including many of the best-selling titles of the past few years.
Keywords Studios is comprised of many individual brands, all with something unique to offer our clients. The studios are integrated into the Group by Service Line and use the operating systems and tools deployed by those services lines to ensure people and projects can operate across studios and across geographies.
For more info, please refer to https://www.keywordsstudios.com
About the Role:
We are seeking a highly skilled and creative Hair Artist to join our team. The ideal candidate will be responsible for designing, grooming, and texturing realistic and stylized hair assets for characters in games projects. You will work closely with character artists, Leads, AD and technical teams to ensure high-quality results that align with the artistic vision and technical requirements.
Requirements
Key Responsibilities:
Preferred Qualifications:
If you have a passion for creating stunning Hair assets and want to be part of an innovative team, apply now!
Benefits
- Minimum 2 years of experience in hair modeling, grooming, and texturing. - Proficiency in Maya/Blender, ZBrush, XGen, Photoshop CC, Substance Painter, Unreal Engine, Unity, or similar tools. - Strong knowledge of real-time and pre-rendered hair workflows. - Strong understanding of texture and color theory. - Ability to work closely with cross-functional teams in a fast-paced environment. - Experience in AAA game development is preferred. - Knowledge of real-time hair rendering techniques and physics-based simulations is preferred. - Experience with Realistic Hair Modelling and texturing is preferred. - Photoshop CC and Substance Painter knowledge is essentially required.