
// Open Role at Keywords Studios
Join Keywords Studios in Singapore as a Combat Designer to shape the combat experience for an exciting, unannounced AAA title. This on-site role is perfect for mid to senior-level designers passionate about action-adventure games.
Keywords Studios are looking for accomplished and enthusiastic Combat Designers to join our Singapore based team working on an exciting, new, and unannounced project. This role is based on-site at our Singapore Studio.
We encourage both mid and senior-level designers to apply.
This position is an initial fixed term contract with possible extension and full time benefits.
RESPONSIBILITIES
Requirements
Benefits
Due to the immediate requirements for this role, we are not considering sponsorship and relocation. This opportunity is for Singapore based residents only.
Our Diversity, Equity, Inclusion and Belonging (DEIB) Commitment: Keywords Studios is an Equal Opportunity Employer and considers applicants for all positions without regard to race, ethnicity, religion or belief, sex, age, national origin, marital status, sexual orientation, gender identity, disability or any other characteristic protected by applicable laws. If you require any adjustments during the process please let us know in your application. We are committed to creating a dynamic work environment that values diversity and inclusion, respect and integrity, customer focus, and innovation. We especially welcome applications from candidates of underrepresented groups in the industry.
PERSONAL DATA PROTECTION POLICY
By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice.
Role Information: EN
Studio: Keywords Studios
Location: APAC, Singapore
Area of Work: Game Development
Service: Create
Employment Type: Contractor
Working Pattern: Full Time, In-Office
- Designs, implements, and iterates on combat systems, features, and content. - Writes and maintains documentation for combat systems, features, and content. - Communicates with engineering, art, and other disciplines to produce implementation plans. - Deconstructs broad specifications into actionable tasks. - Drives and follows-up on feature production, ensuring collaboration. - Playtests designs with peers to gather feedback. - Polishes gameplay experience for quality and accessibility. - Maintains up-to-date knowledge of industry design principles and trends. - Shares knowledge with peers. - Experience with Unreal, Unity, or Proprietary engines. - At least 1 published AAA title in a combat, systems, or core features design capacity. - Proficient in gameplay and mission scripting tools and languages (e.g., C#, Lua, visual scripting). - Effective aptitude in basic programming principles; C# knowledge is a plus. - Confident in technical ability to implement low-fidelity prototypes. - Effective written and verbal communicators. - Receptive to direction and feedback; performs well in collaborative team environments. - Enthusiastic gamer with understanding of effective game design methodologies. - Experience or appetite for 3rd person action-adventure games.