
// Open Role at Light & Wonder
Join Light & Wonder as a Game Artist to create captivating visual elements, effects, and layouts for electronic games. Utilize your artistic skills in 2D and 3D software to develop characters, backgrounds, and overall visual mood.
Creator of visual elements, effects and layouts used in electronic games, websites or software products. Communicates proposed visual elements during pre-production phase of development with the use of concept art and story boards. Drafts character and story images, backgrounds with application of highly developed artistic skill, knowledge of mechanical and anatomical movement, architecture and feature representation. Demonstrates appropriate usage of color, lighting, composition, perspective, and mood through look, expression and emotion on people, places and things. Develops work product through fluent use of 3D graphics packages such as 3ds Max and Maya, as well as 2D packages such as Photoshop.
Light & Wonder is an Equal Opportunity Employer and does not discriminate against applicants due to race, color, sex, age, national origin, religion, sexual orientation, gender identity, status as a veteran, and basis of disability or any other federal, state or local protected class. If you’d like more information about your equal employment opportunity rights as an applicant under the law, please click here for EEOC Poster (https://www.eeoc.gov/sites/default/files/2023-06/22-088_EEOC_KnowYourRights6.12ScreenRdr.pdf).
- Create visual elements, effects, and layouts for electronic games, websites, or software products.- Communicate proposed visual elements during pre-production using concept art and storyboards.- Draft character and story images, backgrounds with highly developed artistic skill.- Demonstrate appropriate usage of color, lighting, composition, perspective, and mood.- Develop work product through fluent use of 3D graphics packages such as 3ds Max and Maya, as well as 2D packages such as Photoshop.- Possess knowledge of mechanical and anatomical movement, architecture, and feature representation.