
// Open Role at Lighthouse Games
Join Lighthouse Games, a new AAA studio, as a Principal Material Artist specializing in hard surfaces. Lead the material quality bar for vehicle art, define workflows, and create photorealistic textures and shaders in Unreal Engine for a ground-breaking new IP.
Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you’ll create the best work of your career within a collaborative, hybrid working environment. You’ll learn from the best and work alongside the future greats of the gaming industry.
As a Principal Technical Material/Shader Artist, you will lead the quality, direction and technical standards of material and shader creation across all types of 3D artwork. Combining a strong artistic eye with deep technical expertise, you will create scalable material systems and workflows that deliver visually compelling content within the performance requirements of a real-time AAA production.
Key Duties Include
Requirements
Desirable
Benefits
- Extensive experience developing, implementing, optimising and maintaining complex photorealistic PBR materials and shaders within Unreal Engine, operating at a senior or principal level. - Expert knowledge of hard-surface material creation, with a strong portfolio demonstrating highly realistic materials across vehicles, machinery, products or comparable assets. - Exceptional ability to study real-world reference and understand material construction, manufacturing processes, surface response, wear and variation in order to produce convincing results. - Advanced proficiency in content creation tools such as Substance Painter/Designer, Max/Maya/Blender, RealityCapture or equivalent software and pipelines. - Deep understanding of real-time rendering, lighting, PBR workflows, shader development and performance considerations, with the ability to solve complex artistic and technical problems. - Proven ability to influence quality across a team, communicate specialist knowledge effectively and provide guidance, mentorship and direction to other artists.