
// Open Role at Lighthouse Games
Join Lighthouse Games, a new AAA studio, as a Senior Material Artist to craft photorealistic PBR materials and shaders for vehicles and hard-surface assets in Unreal Engine, contributing to an exciting new IP in a collaborative, hybrid environment.
Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you’ll create the best work of your career within a collaborative, hybrid working environment. You’ll learn from the best and work alongside the future greats of the gaming industry.
As a Senior Technical Material/Shader Artist, you will play an important role in creating high-quality materials and shaders across all types of 3D artwork. Combining a strong artistic eye with technical expertise, you will develop scalable material systems and workflows that deliver visually compelling content within the performance requirements of a real-time AAA production.
Key duties
Requirements
Desirable
Benefits
Strong experience creating materials and textures for hard-surface assets, with an excellent understanding of real-world surface behavior. Ability to study real-world references and recreate convincing detail. Proficiency in content creation and rendering tools like Substance Painter/Designer, Max/Maya/Blender, or RealityCapture. Deep understanding of real-time rendering, lighting, PBR workflows, and industry standards. Exceptional organizational and collaborative skills.