- 3+ years of experience in cinematic or narrative design for games, preferably in AAA or high-quality indie projects.
- Expert proficiency with Unreal Engine and Level Sequences.
- Strong understanding of real-time narrative systems, including scripting, triggers, and state machines.
- Demonstrated ability to create visually compelling cinematic sequences in-engine.
- Familiarity with Blueprints and/or scripting for cinematic logic and tool creation.
- Excellent communication and cross-disciplinary collaboration skills.
- A strong portfolio or reel showcasing cinematic work in Unreal Engine.
- Strong grasp of cinematography principles and camera direction.
- Familiarity with performance capture workflows and facial animation systems.
- Passion for storytelling and a deep understanding of game narrative design.
- Proficiency with setting up scenes and exporting animations from Maya.
- Experience with version control systems such as Perforce or Git.