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Contract Technical Cinematic Designer

Mob Entertainment
Remote
Posted 2 days ago
Last seen 12 hours ago
Active
Remote
contract
Art

Job Summary

Join Mob Entertainment, the studio behind the hit game 'Poppy Playtime,' as a Contract Technical Cinematic Designer. Leverage your Unreal Engine expertise to craft immersive in-game cinematics and elevate player engagement in a rapidly expanding multimedia studio.

About this job

Mob Entertainment is seeking a highly skilled Technical Cinematic Designer to join their team and bring narrative-driven experiences to life. The ideal candidate has a strong background in Unreal Engine, particularly Unreal Sequencer, and understands how to bridge cinematic storytelling with real-time gameplay systems. This role involves collaborating with various teams to craft compelling in-game cinematics that elevate player immersion and emotional engagement.

Requirements

- 3+ years of experience in cinematic or narrative design for games, preferably in AAA or high-quality indie projects. - Expert proficiency with Unreal Engine and Level Sequences. - Strong understanding of real-time narrative systems, including scripting, triggers, and state machines. - Demonstrated ability to create visually compelling cinematic sequences in-engine. - Familiarity with Blueprints and/or scripting for cinematic logic and tool creation. - Excellent communication and cross-disciplinary collaboration skills. - A strong portfolio or reel showcasing cinematic work in Unreal Engine. - Strong grasp of cinematography principles and camera direction. - Familiarity with performance capture workflows and facial animation systems. - Passion for storytelling and a deep understanding of game narrative design. - Proficiency with setting up scenes and exporting animations from Maya. - Experience with version control systems such as Perforce or Git.

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