
// Open Role at MobilityWare
Design, balance, and improve gameplay systems, features, and virtual economies for popular casual free-to-play mobile games. Own features from concept through launch, focusing on player progression, resource management, and monetization strategies with data-driven insights in a hybrid work environment.
We’re looking for an Systems Designer to join our team in Irvine, CA, working on a hybrid schedule. In this hands-on role, you’ll design, balance, and improve gameplay systems, features, and virtual economies across our casual free-to-play mobile games.
You’ll own features from initial concept through implementation, launch, and ongoing Live-Ops improvements. This includes defining rules and interactions, modeling intended player behavior, considering UI and UX flows, and partnering with product and development teams to deliver clear, engaging player experiences.
Economy design is a significant part of this role. You’ll model player progression, resource earning and spending, and wallet growth over time, using those models to inform rewards, pricing, monetization, and feature balance. Your initial onboarding will include economy reviews and improvement work across multiple live titles.
Working with cross-functional teams, you’ll translate player needs and business goals into practical designs, use data to evaluate performance, and continuously improve systems to support engaging player experiences and business objectives.
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Key Qualifications:
A Little Bit About Us:
MobilityWare is one of the leading mobile game publishers of card and puzzle games. With our headquarters in the heart of Orange County and a growing studio in Utah, we’re dedicated to our mission of bringing joy to others one game at a time. Ever since our flagship title Solitaire hit the Apple App Store on the day it opened in 2008, MobilityWare has been entertaining gamers around the world. With a product portfolio that includes beloved hits such as FreeCell, MONOPOLY Solitaire, Spades, Hearts, Mahjong, and Bubble Shooter Pop, our games have been downloaded over 600 MILLION times.
MobilityWare was recently named one of Built in LA’s Best Places to Work for the fifth year in a row and we’ve been recognized as one of the Best Places to Work in Orange County five times by the Orange County Business Journal and OC Register. While we’re proud to be the company behind some of mobile gaming’s most popular titles, our most important achievement is creating a work environment that encourages professional growth and prioritizes the wellness of all of our team members.
Do we have your attention yet? Here are just some of the perks of working with us:
In compliance with local law, we are disclosing compensation for this role. The range listed is just one component of MobilityWare’ s total compensation package for employees, which may include short- and long-term incentives and program-specific awards. The disclosed range estimate has not been adjusted for the applicable geographic differential associated with the location at which the position may be filled. Starting pay for the successful applicant will depend on a variety of job-related factors, which may include education, training, experience, certifications, location, business needs, or market demands. This range is based on a full-time position. This range may be modified in the future. The annual base salary pay range for this role is $85,000- $105,000.
3+ years of professional game design experience, including hands-on systems and economy design for casual free-to-play mobile games. Experience taking features through implementation and launch on at least one shipped or live mobile title. Strong understanding of player motivation, progression, reward pacing, and how interconnected systems influence player behavior. Experience designing or balancing virtual currencies, rewards, resource flows, and in-app purchase systems. Strong Excel or Google Sheets skills, including modeling progression, economic balance, and player scenarios. Ability to communicate feature rules, player flows, and design reasoning clearly through documentation and visual examples. Experience using player data, testing, and feedback to guide design decisions. Ability to manage assigned features independently while collaborating across disciplines and incorporating feedback.