- Edit VO sessions and select takes based on notes within the scripts
- Collaborate with Dialogue Designers to ensure assets are correctly implemented in-game
- Prepare and manage materials needed for recording VO sessions
- Provide assets and audio stems for the animation department
- Help master combat, story, and in-game cinematic voice assets
- Ensure the overall quality and implementation of all voice assets
- Support the localization team to make sure collaboration between the various territories runs smoothly
- High degree of proficiency with any DAW (Pro Tools or Reaper preferred)
- Strong familiarity with spreadsheet applications (Excel, Google Sheets, Numbers)
- Understanding of dialogue production pipelines in game development
- Must be extremely detail oriented and be able to manage tens of thousands of audio files
- At least 3 years of experience in professional audio editorial and at least 1 shipped title
- Experience with creative processing on dialogue files
- Knowledge of VBA, Java, Python or other scripting languages
- Audio scripting and implementation experience
- Experience with Sound Design
- Portfolio or demo reel of work