
// Open Role at Nex Playground
Join Nex Playground as a UI Technical Artist in Hong Kong! Bring user interfaces to life with pixel-perfect precision, masterful motion design, and seamless Unity implementation for our award-winning active play system.
Nex is on a mission to help families rediscover the joy of movement. Created by parents for parents, Nex combines technology and play to deliver fun, social, and interactive experiences powered by natural body motion, encouraging kids and adults to move more, play more, and have fun together. Nex Playground, the company’s award-winning active play system, is purpose-built to get families moving year-round, with safety and privacy as core considerations in its intentional design. It is certified kidSAFE+ COPPA compliant and built to support healthy, active play for all ages and abilities.
Nex Playground features a growing library of 50+ experiences, including motion and dance games, fitness and educational experiences, and Nex Originals. Content includes collaborations with partners like Hasbro, Sesame Workshop, and NBCUniversal. Nex has been recognized by Fast Company’s Most Innovative Companies, TIME’s Best Inventions, and Parents’ Best Entertainment System for Families, and has earned Red Dot, IDEA, and Core77 international design awards. We encourage you to explore Have Fun (https://www.playthatmovesyou.com/p/have-fun) and Is Motion Gaming Back? (https://www.playthatmovesyou.com/p/is-motion-gaming-back), as they offer a deeper look into our culture, values, and explain how our approach to motion gaming differs from previous generations.
Nex employees may be expected to collaborate with colleagues across different time zones. Depending on the role and location, occasional travel may also be required for company events, external meetings, and other business-related activities.
Important Notice: ⚠️ To protect yourself from recruitment scams, please note that Nex communicates through official company emails ending in @nex.inc. If you receive a suspicious email or message, please do not respond and report it immediately to us.
Location: Hong Kong
Type: Full Time Contractor, with the possibility to extend or convert
Reports to: UX/UI Design Manager
We’re looking for a highly meticulous UI Technical Artist who bridges the gap between UI/UX design and Unity implementation, with an uncompromising commitment to visual precision.
In this role, you’ll bring user interfaces to life through flawless technical setup, UI motion design, and polished micro-interactions.
We need a candidate who truly aims for pixel-perfect fidelity. Someone who cares deeply about aligning margins, font rendering, anchoring, and visual feedback down to the exact pixel, while maintaining a strong animation sense and high visual polish.
Nex is located in San Jose, California, USA and Hong Kong. Learn more about us at https://www.nexplayground.com/about.
We encourage applications even if you don’t meet more than 50% of the requirements — we believe that experience comes in many forms!
Nex is an equal opportunity employer and does not discriminate on the basis of race, color, religion, sex (including pregnancy, childbirth, gender identity, and sexual orientation), national origin, ancestry, age, physical or mental disability, medical condition, genetic information, marital status, military or veteran status, or any other characteristic protected by applicable law. This policy applies to all individuals at every stage of the employment relationship, including all current and prospective employees, and covers all employment decisions including recruitment, hiring, job assignment, promotion, compensation, benefits, training, discipline and termination.
We are committed to providing a workplace free from discrimination and harassment and to fostering an inclusive environment for all employees.
- Translate 2D design layouts into Unity UI with relentless accuracy, ensuring exact spacing, scale, typography, and responsiveness. - Design, animate, and fine-tune UI transitions, dynamic menus, and micro-interactions using Unity Timeline, Animator, Spine 2D, or tweening packages. - Craft crisp visual feedback using lightweight shaders (Shader Graph), UI particle systems, and subtle motion effects. - Set up dynamic anchoring, Sprite Atlases, text rendering (TextMeshPro), and UI prefabs for performance and visual perfection. - Collaborate with UI/UX designers and engineers to ensure visual quality and seamless UI integration. - Establish robust, scalable UI structures, prefabs, and workflow guidelines. - Possess an uncompromising eye for pixel-perfect precision and visual accuracy. - Demonstrate proven hands-on experience building, structuring, and optimizing UI Canvas setups in Unity. - Show a strong animation and motion sense with deep understanding of timing, curve dynamics, and movement principles for UI. - Exhibit expertise in preparing UI assets, slice/9-grid setups, Sprite Atlases, TextMeshPro configurations, and clean prefab architecture. - Have practical experience creating UI feedback effects using particle systems, shaders, or vector-based UI techniques.