- Minimum of fifteen (15) years of digital art experience and three (3) years of management experience.
- Previous experience having shipped 2 or more games as an Art Director.
- Excellent graphic design skill in 3D/2D art production.
- Strong communication skills to effectively communicate art techniques to other members of the team.
- Experienced with game development pipelines and game engines (E.g., Unreal, Unity or a proprietary engine).
- Proven proficiency with commercial 2D/3D art production software (E.g., Photoshop, Maya, Zbrush, Substance Painter, Substance Designer etc.).
- Undergraduate degree in art or related field; or equivalent education and experience.