
// Open Role at Offworld Industries
Join Offworld Industries as a UI/UX Designer to craft engaging player experiences for multiplayer PC and console games. You'll work directly in Unreal Engine, translating designs from concept to in-engine implementation, and collaborate closely with diverse teams.
About Offworld:
Offworld Industries Ltd. (Offworld) is the independent studio behind the successful military first-person shooter game, “Squad”. Offworld was formed in 2014 by more than 15 developers who had worked together on the well-known Project Reality mod for Battlefield 2. The founding purpose of the team was to bring a standalone successor of this acclaimed mod to market and build a game development studio and a livelihood from that foundation.
Fast forward to 2026, Offworld has over 150 employees and is rapidly growing. We have been expanding the studio into serving as a publisher supporting mods and have released our newest title, "Starship Troopers: Extermination", a 16-player PvE first-person shooter based on the 1997 cult-classic film.
We are built on passion, unified spirit and continuing efforts to break the mold. We strive to become a leader in creating large-scale multiplayer games as well as supplying others with the ability to do the same.
We are looking for a talented UI/UX Designer for our current and upcoming Unreal Engine based multiplayer games. If you are passionate about making great games and a team player, we are looking for you!
Job Duties:
Requirements:
Desirable traits:
This is a 12-month fixed-term position, with the requirement to work from our office three days per week. There is the possibility of an extension or transition to a permanent role based on the needs of the business.
The typical salary range for this position is $75,000 - $90,000 CAD per year and is subject to change. The final agreed upon salary is based on work location and may vary depending on factors such as job-related knowledge, skills, and experience.
This role offers:
If you meet the above qualifications, and Offworld sounds like the kind of company you want to be a part of, please apply now with a copy of your resume.
Offworld Industries is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, ancestry, place of origin, colour, ethnic origin, language, citizenship, creed, religion, gender, sexual orientation, age, marital status, physical and/or mental handicap, financial ability or any other characteristic protected by law.
- Hands-on experience implementing UI in Unreal Engine, including strong working knowledge of UMG and Blueprint scripting for UI logic and navigation. - Strong understanding of layout principles, usability, and interface design best practices. - Minimum of 2 years of professional experience as a UI Designer/Implementer in PC or console game development, with direct Unreal Engine implementation experience. - Proficiency with Figma and Adobe Creative Suite. - Comfortable working across the full pipeline: from wireframe/mockup through to a shippable, implemented UMG widget in Unreal Engine. - Excellent communication skills, with the ability to present and explain design and implementation decisions to diverse stakeholders. - Strong time management skills and ability to meet deadlines in a fast-paced environment. - Ability to work with and adapt existing art assets into polished, production-ready UI elements within Unreal Engine.