
// Open Role at Panic Button
Panic Button is seeking a highly experienced Graphics Software Engineer to join their team in Austin, focusing on advanced rendering techniques and optimizing performance for video games. Ideal for mid to senior-level engineers passionate about pushing visual boundaries.
Panic Button is seeking a highly experienced and motivated Software Engineer with a strong focus in graphics development to join our growing team. The ideal candidate will have a proven track record of working in software engineering teams in the video game industry, with recent and extensive experience in rendering techniques.
Requirements
- Knowledge of graphics engines, shader programming models, and high-level shader languages (such as HLSL or GLSL)- Familiarity with global lighting methods, dynamic lighting, shadow rendering, and other modern rendering techniques- Experience debugging rendering issues- Experience profiling and optimizing both CPU and GPU utilization- 2+ years C++ development and graphics programming experience