- 5+ years of experience in video game progression design, systems design, economy design, or related fields, with experience contributing to shipped games.
- Strong knowledge of current trends, innovations, and competitive approaches in game progression and reward design.
- A player-centered approach to design, with empathy for players and an understanding of player motivation, needs, and psychology.
- Strong proficiency in data management, spreadsheet modeling, analysis, and visualization.
- Ability to translate design goals into practical systems, tuning models, and implementation-ready documentation.
- Strong collaboration skills, with a commitment to inclusive, accessible design and a positive team culture.
- Ability to break down, prioritize, and manage tasks across sprints, milestones, and development phases.
- Advanced knowledge of scripting languages and code is preferred, but not required. Comfort working in data tools, tuning pipelines, and implementation-facing workflows is important.